WORKSHOP SUMMARY

While existing work has discussed ethics and fairness in relation to data generally, and a small number of papers have raised the same issues within games specifically, work on addressing fairness and ethical issues with game data collection and usage is still rare. With game AI, LLM integration, data analytics, and machine learning on the rise, a new dimension to the responsible and ethical treatment of data opens up, comprising factors unique to video games. Our goal for this workshop is, thus, to bring together researchers and professionals working in the spaces of game human–computer interaction (HCI), game data and AI, and ethics in both games and AI to discuss and identify interdisciplinary research opportunities and devise potential solutions to existing problems.

WORKSHOP DATE AND ONLINE ACCESS

The Ethics and Transparency in Game Data Workshop will be held in-person and online on Monday October 14, as part of the ACM CHI Play Conference. The workshop will run from 0900 - 1630 UTC+2 (this site shows your local time).

Remote participation is possible using Zoom. In addition, we have created a workshop Discord server, which you may access using this invitation link.

PROGRAM

Introduction and Invited Talks (0900 - 1110)

Morning Coffee Break (1110 - 1120)

Position Paper Presentations (1120 - 1220 )

Late Breaking Presentations (1220 - 1240)

Mapping the Domain (1240 - 1330)

Lunch (1330 - 1430)

Breakout Groups (1430 - 1530)

Coffee Break (1530 - 1545)

Group Discussion (1545 - 1615)

Wrap Up (1615 - 1630)

SUBMISSIONS

The Ethics and Transparency in Game Data Workshop has two submission tracks: position papers and late breaking work. Submissions are not mandatory for workshop attendance but registration is.

Position Papers

The workshop welcomes 1-2 page position papers on topics related to issues of ethics and transparency in the use of gameplay data. Topics may include, but are not limited to, ethical questions related to: player modeling; artificial intelligence and machine learning; data trackers; AI assistants/coaches; data visualization; game user research; large language models, and analytics. Particular interest is in identification of new research areas and proposed solutions to existing problems.

Late Breaking Work

Additionally, we welcome short abstracts (up to 200 words) describing late breaking work, which may include early ideas of works in progress. Authors will have the chance to briefly present and discuss their late breaking work during the workshop.

Formatting and Submitting

Papers should be submitted via EasyChair using the ACM Master Article Submission Templates (single column). Papers submitted by August 31st 2024 will receive a response before the early registration deadline for CHIPlay. The final deadline for submission is September 20th 2024. Late breaking work abstracts will be accepted up to one week before the conference. Submissions will be reviewed by the organizers and selections will be made based on quality and relevance. Review is single blind and submissions should NOT be anonymous. At least one author must attend the workshop either in person or online. The workshop will be hybrid, and remote attendance will be an option for both attendees and authors. Workshop participants need to register for CHI PLAY.

IMPORTANT DATES

Deadlines are at 11:59 PM in the last timezone on Earth.

Early Paper submission deadline: August 31, 2024

Late Paper submission deadline: September 20, 2024

Late Breaking Abstract submission deadline: October 7, 2024

Workshop: Monday, October 14, 2024

ORGANIZERS

The quickest way to contact the workshop's organizers is via their shared email, gamedataethics@googlegroups.com. To stay connected to the workshop and its community, join its Discord.

Erica Kleinman, Northeastern University, USA ()

Magy Seif El-Nasr, Univ. California, Santa Cruz, USA (mseifeln@ucsc.edu)

Johannes Pfau, Utrecht Univ., Netherlands (j.pfau@uu.nl)

Simone Kriglstein, Masaryk Univ. Czech Republic and AIT Austrian Inst. Tech (kriglstein@mail.muni.cz)

Günter Wallner, Johannes Kepler Univ. Linz, Austria (guenter.wallner@jku.at)

David Melhart, Univ. Malta, Malta (david.melhart@um.edu.mt)

Georgios N. Yannakakis, Univ. Malta, Malta ()

Jichen Zhu, IT Univ. Copenhagen, Denmark ()

Ben Watson, North Carolina State University (bwatson@ncsu.edu)

Casper Harteveld, Northeastern Univ., USA (c.harteveld@northeastern.edu)